(Redirected from Persona 4 Golden/Data.cpk)
The data.cpk is a CPK file found in Persona 4 Golden, similar to that found in Persona 5. For more information on that file, see data.cpk.
Below is a list of directories and a summary of their purpose.
Directories and Archives
Directory Name | Description | Notable Files |
---|---|---|
battle | Contains battle related assets such as critical cutins, enemy AI, all out attack images, GUI elements, conversations and more. | BSV105.BVP (Rise navigator dialogue), BSV108.BVP (Teddie navigator dialogue), cutin/boko (All Out Attack images) |
bustup | Contains all conversational bustups in the form of TMX files within PACs. | |
camp | Party bustups, party icons and Persona TMX plus misc graphics (Bonus Skill, Bookshelf) | party.bin contains the UI Party Icons |
card | TMX files for shuffle time results (Personas, Arcana, etc.). | |
commu | TMX files related to social links, such as the bustups on the Social Link info screen and the art of the Major Arcana. | msg_POEM.bmd (a BMD file containing all of Marie's poetry) |
cutin | ||
device | Just contains nEntry.arc. | nEntry.arc |
event | PM1, PM2, and PM3 files for various cutscenes in the game organized in folders by their ID number range. | |
event_data | BF files containing scripts related to cutscenes. | community.bin |
facility | PACs containing data for the shops. | cmbroot.arc (contains Velvet Room data such as datMyth.bmd, the lore descriptions for each Persona in BMD format). |
field | GMO models of locations, in-dungeon dialogue, etc. | |
font | Tutorial images, misc sprites. | |
memcard | Just contains mcPanel.arc, which in turn contains textures + sprites related to game saving/loading. | mcPanel.arc |
model | Contains GMO models for various characters, fields, weapons, items, objects and personas. | Model/pack (P4G) (a list of in-battle models) |
oped | Single PAC with assets from the epilogue. | |
scheduler | BF files for each month of the game, seemingly associated with how the game schedules events for each day. | |
shader | ||
skill | PAC files containing sound effects (in ACB archives) and BED files for each skill. | |
sound | AWB archives containing AT9 files for most in-game dialogue and bgm. | adx2/commu.awb (social link dialogue clips), adx2/bgm/snd00_bgm_streamfiles.awb (bgm and sound effects) |
system | Miscellaneous test files. | |
title | PAC files containing data for TV Listings (concept art, miracle quiz textures, etc.). | |
init.bin | Bin archive containing 2d effects and tables | event/icon.bin contains emoji effects used by npcs during events |
init_free.bin | Bin archive containing battle tables and ui textures | init/itemtbl.bin has properties and names for every item in the game |