The data.cpk is a CPK file found in Persona 5. The contents of the data.cpk are generally static between the PS3 and PS4 releases of the game as the formats inside can be used by either version.
Below is a list of directories and a summary of their purpose. Some of these directories can also be found in ps3.cpk but contain different files.
Directories[edit]
Directory Name | Description | Notable Files |
---|---|---|
battle | Contains battle related assets such as critical cutins, enemy AI, all out attack images, GUI elements, conversations and more. | goodbye (all out attack finisher backgrounds), gui (all out attack character images) talk (enemy conversation scripts) |
calendar | Just contains cldWeather.bin | cldWeather.bin |
camera | Contains several GMD files related to the camera for both fields and events. | |
camp | Contains a few GMD files used by various game menus, and all of the text message conversations. | chat (BF scripts for the protagonist's cellphone conversations)]] |
community | Various GMD and EPL files related to confidant rank-ups, as well as BMD messages | |
cutin | Contains the frames and frame data for the tear-away eye closeups during conversations | |
device | Contains some text for saving and loading the game. | save_sequence.bmd (a BMD file containing save/load text) |
effect | A bunch of EPL files organized by battle, event, and field | |
env | Environmental effects for different weather conditions, supposedly | |
event | BF files for various cutscenes in the game organized in folders by their ID number range. | |
evtcmr | BIN files with parameters involving event cameras. | |
facility | Various files associated with the velvet room. Animations and models involved in Persona fusion, text related to fusion, etc. | datMyth.bmd (the lore descriptions for each Persona in BMD format) |
field | Confidant text, TBL files related to missions and confidants, BIN files associated with the minimap, scripts related to bosses and tv | |
flsback | DDS images related to the saferooms in dungeons where the real world location they're based on briefly fades onscreen | |
font | Description | Notable Files |
image | Description | Notable Files |
init | Some files that are loaded when the game begins | facility.pak (contents are used instead of the identical files found in the facility folder) |
minigame | EPL and BMD files associated with the crossword puzzles, batting, and fishing minigames. | |
model | Contains GAP animations and GMD/GFS models for various characters, fields, weapons, items, objects and personas. | Persona 5/data.cpk/model/character (a list of character models and animations in P5), Persona 5/data.cpk/model/character/persona (a list of Persona models in P5), Model/weapon (P5) (a list of weapon models and what weapons they're used for) |
network | A BMD file related to network saves | PlayGO_message.bmd |
resource | Description | Notable Files |
scheduler | BF files for each month of the game, seemingly associated with how the game schedules events for each day. | |
script | BF files associated with each field in the game. | |
swordtrack | Either contain or tell the game which particles to use for various melee weapons, but the animation's timing is dependent on the character attacking. | Notable Files |
tutorial | BF files for various tutorial popups and events. |