Persona 5 Dancing in Starlight

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Persona 5 Dancing in Starlight
P5D_logo.png
Platform PSVita, PS4
Released May 24, 2018 (JP),

December 24, 2018 (USA)

Format PKG
Size 3.12 GB

Persona 5: Dancing in Starlight (called Dancing Star Night in Japan, P5D for short) is a spinoff title in the Persona franchise and serves as a sequel to Persona 4 Dancing All Night. It launched alongside Persona 3 Dancing Moon Night. The model and animation formats (GAP and GMD respectively), as well as the sound format and overall file structure is very similar (if not identical) to P4D's.

Files[edit | edit source]

In the data directory of P5D's PKG file:

In the patch directory of the update PKG file (JP only):

Filetypes[edit | edit source]

  • CPK (archive)
  • AWB (sound archive)
    • AT9 (sound format)
  • USM (video format)
  • DDS (textures)
  • TGA (textures)
  • GFS (environment models)
  • GAP (3D animation files)
  • GMD (models)
  • BF (scripts)

Modding[edit | edit source]

Firmware <= 3.60[edit | edit source]

It's possible to run mods on a Vita or PSTV system by using the ux0:patch directory of the PSVita memory card. This is where update data is normally loaded from. On firmware 3.60 and below, when substituted with unencrypted files, the game will load those in place of the originals.

  1. Install Vitashell via Henkaku.
  2. In Vitashell (with Wi-fi or Ethernet connected), press Select.
  3. Using an FTP client like Filezilla, connect to the port and IP shown onscreen.
  4. Drop your patched eboot.bin in ux0:patch/PCSE01275.
  5. Drop your mod.cpk in ux0:patch/PCSE01275/data. (Note: mod.cpk does not need to be compressed or include any unmodified files.)

Alternatively, you can put your replacement data.cpk in ux0:patch/PCSE01275/data if you don't have a patched eboot with mod support. Note: Use compression and include extracted files from the original CPK. It may take awhile to create and transfer as it's over 1 GB of data.

Firmware > 3.60[edit | edit source]

Loading unencrypted content from ux0:patch was patched out in a security update ever since 3.61. As a result, you'll need to enable a homebrew plugin called rePatch to restore the functionality.

  1. Install Vitashell via Henkaku.
  2. In Vitashell (with Wi-fi or Ethernet connected), press Select.
  3. Using an FTP client like Filezilla, connect to the port and IP shown onscreen.
  4. Send Autoplugin.vpk to your Vita. Install it with Vitashell and then run the bubble it creates.
  5. Install the rePatch plugin and reboot.
  6. In Vitashell, using FTP again, drop your patched eboot.bin in ux0:rePatch/PCSE01275.
  7. Drop your mod.cpk in ux0:rePatch/PCSE01275/data. (Note: mod.cpk does not need to be compressed or include any unmodified files.)

Alternatively, you can put your replacement data.cpk in ux0:rePatch/PCSE01275/data if you don't have a patched eboot with mod support. Note: Use compression and include extracted files from the original CPK. It may take awhile to create and transfer as it's over 1 GB of data.

Recommended Pages[edit | edit source]