|Persona 5 Royal/dataR.cpk/battle
Please expand this page. The reason given is:
Below is a list of directories and a summary of their purpose.
|Contains DDS images used in the roulette minigame during the Shadow Sae battle.
|Contains GMD files with the battle UI elements that exist in 3D space.
|Contains PLG vector files with additional battle UI elements.
|Contains images for tear-away eye closeups during battle.
|Contains non-skill related particle effects in BED and EPL format
|Contains more EPL and BED particle effects.
|Contains BF and BCD files for dialogue and AI outside of direct combat (like the roulette minigame in the Shadow Sae fight)
|/BCD/goodbye (All-Out Attack splash screens)
|Contains DAT files with facial expression data. Not currently readable with existing tools.
|Contains various UI elements, including All-Out Attack cut-ins
|bksk_p_bc0001.dds (Joker's All-Out Attack cutin)
|Contains GUI elements used in the victory screen after battles.
|Contains PLG vector images used in the victory screen after battles.
|BF files for enemy and ally AI.
|Contains BED particle effects for every skill in the game (excluding passive skills).
|Contains data tables in TBL format that control battle stats, skills, items, names, and much more.
|PERSONA.TBL (Persona data), UNIT.TBL (enemy data), SKILL.TBL (skill data)
|Contains BF files used during Shadow negotiation.